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require("lunit")
local network = require("network")
local serialization = require("serialization")
local BaseControl = require("bc")
local Event = BaseControl.Event
module("bc-tests", package.seeall, lunit.testcase)
-- Basics {{{
function test_init()
local bc = BaseControl({test_noun=true}, {test_verb=function() end})
assert_true(bc:has_noun("test_noun"), "Local nouns were not initialized")
assert_true(bc:has_verb("test_verb"), "Local verbs were not initialized")
end
function test_local_noun()
local bc = BaseControl({test_noun2=1234})
assert_equal(1234, bc:get_noun("test_noun2"), "Invalid initial value")
bc:set_noun("test_noun2", 4321)
assert_equal(4321, bc:get_noun("test_noun2"), "Invalid new value")
end
function test_local_verb()
local bc = BaseControl(nil, {
test_verb2 = function(_, _, a, b)
assert_equal(12, a, "Invalid parameter A")
assert_equal(34, b, "Invalid parameter B")
end,
})
bc:call_verb("test_verb2", 12, 34)
end
function test_unknown()
local bc = BaseControl()
assert_false(bc:has_noun("unknown"), "has_noun failed")
assert_equal(nil, bc:get_noun("unknown"), "get_noun failed")
assert_error("Unknown noun writable", function()
bc:set_noun("unknown", 1234)
end)
end
-- }}}
-- Networking {{{
function test_hello()
local bc1 = BaseControl({hello1=true}, {hello1v=function() end})
local bc2 = BaseControl({hello2=true}, {hello2v=function() end})
assert_true(bc1:has_noun("hello1"), "Announcement did not come through")
assert_true(bc2:has_noun("hello1"), "Announcement did not come through")
assert_true(bc1:has_noun("hello2"), "Announcement did not come through")
assert_true(bc2:has_noun("hello2"), "Announcement did not come through")
assert_true(bc1:has_verb("hello1v"), "Anverbcement did not come through")
assert_true(bc2:has_verb("hello1v"), "Anverbcement did not come through")
assert_true(bc1:has_verb("hello2v"), "Anverbcement did not come through")
assert_true(bc2:has_verb("hello2v"), "Anverbcement did not come through")
end
function test_remote_noun()
local a = {n = "A", bc = BaseControl({noun1=1234}), addr = network.get_scene()}
local b = {n = "B", bc = BaseControl({noun2=4321}), addr = network.get_scene()}
local c = {n = "C", bc = BaseControl(), addr = network.get_scene()}
local abc = {a, b, c, a, c}
for _, bc in ipairs(abc) do
network.set_scene(bc.addr)
assert_equal(1234, bc.bc:get_noun("noun1"), bc.n..": noun1 failed!")
assert_equal(4321, bc.bc:get_noun("noun2"), bc.n..": noun2 failed!")
end
end
function test_noun_nv()
local bc1 = BaseControl({noun_nv=1234})
local addr1 = network.get_scene()
local bc2 = BaseControl()
local addr2 = network.get_scene()
assert_equal(1234, bc2:get_noun("noun_nv"), "Wrong answer!")
network.set_scene(addr1)
bc1:set_noun("noun_nv", 4321)
network.set_scene(addr2)
assert_equal(4321, bc2:get_noun("noun_nv"), "Wrong answer!")
end
function test_remote_verb()
local tmp_a = 1
local tmp_b = 64
local a = {n = "A", bc = BaseControl(), addr = network.get_scene()}
local b = {n = "B", bc = BaseControl(nil, {verb1 = function(_, _, a, b)
assert_equal(tmp_a, a, "A is wrong!")
assert_equal(tmp_b, b, "B is wrong!")
end}), addr = network.get_scene()}
local c = {n = "C", bc = BaseControl(), addr = network.get_scene()}
local abc = {b, a, b, c, a, c}
for _, bc in ipairs(abc) do
network.set_scene(bc.addr)
bc.bc:call_verb("verb1", tmp_a, tmp_b)
tmp_a = tmp_a + 1
tmp_b = tmp_b + 1
end
end
function test_two_way_verb()
local bc1 = BaseControl(nil, {twoway1 = function(bc, _, verb, par)
bc:call_verb(verb, par * 2)
end})
local addr1 = network.get_scene()
local result
local bc2 = BaseControl(nil, {twoway2 = function(bc, _, res)
result = res
end})
local addr2 = network.get_scene()
bc2:call_verb("twoway1", "twoway2", 1234)
assert_equal(2468, result, "Double call failed")
end
-- }}}
-- Listening {{{
function test_listen_attach()
local bc1 = BaseControl({listen1=4321})
local addr1 = network.get_scene()
local bc2 = BaseControl()
local tmp
local tmp2
local id = bc2:listen("listen1", Event.Change, function(newval)
if tmp == nil then
fail("Should not have been called")
end
assert_equal(tmp, newval, "Change not correct")
tmp2 = newval
end)
network.set_scene(addr1)
for _, t in ipairs{1, 2, 3, 4} do
tmp = t
bc1:set_noun("listen1", t)
assert_equal(t, tmp2, "Listener not called")
end
bc2:cancel(id)
bc1:set_noun("listen1", 1234)
end
function test_listen_modes()
local bc1 = BaseControl({listen2=4321})
local addr1 = network.get_scene()
local bc2 = BaseControl()
local addr2 = network.get_scene()
local values = {
{e=Event.Change, p=nil, s=1234, snot=1234, s2=1235},
{e=Event.Rising, p=nil, s=1236, snot=1233, s2=1237},
{e=Event.Falling, p=nil, s=1236, snot=1237, s2=1235},
{e=Event.Equals, p=1337, s=1337, snot=1234, s2=1337},
{e=Event.Above, p=4321, s=4333, snot=1234, s2=4334},
{e=Event.Below, p=4321, s=1234, snot=4444, s2=1212},
}
for _, test in ipairs(values) do
local active = false
local fired = false
network.set_scene(addr2)
local id = bc2:listen("listen2", test.e, test.p, function(new)
if not active then
fail("Should not have been called")
end
assert_equal(test.s, new, "Wrong value!")
fired = true
end)
network.set_scene(addr1)
active = true
bc1:set_noun("listen2", test.s)
assert_true(fired, "Listener was not called")
fired = false
bc1:set_noun("listen2", test.snot)
assert_false(fired, "Listener was accidentally called")
network.set_scene(addr2)
active = false
bc2:cancel(id)
network.set_scene(addr1)
bc1:set_noun("listen2", test.s2)
end
end
-- }}}
-- Dirty Business {{{
function test_connectivity_loss_listening()
local bc1 = BaseControl({connectivity2=12345})
local addr1 = network.get_scene()
local bc2 = BaseControl()
local addr2 = network.get_scene()
local called = 0
local id = bc2:listen("connectivity2", Event.Change, nil, function()
called = called + 1
end)
network.set_scene(addr1)
bc1:set_noun("connectivity2", 321)
assert_equal(1, called, "Listener was not called!")
network.deregister(addr2)
network.allow_blackhole = true
do
bc1:set_noun("connectivity2", 123)
assert_equal(1, called, "Listener was called?!")
local bc2 = BaseControl()
local addr2 = network.get_scene()
local called2 = false
local id2 = bc2:listen("connectivity2", Event.Change, nil, function()
called2 = true
end)
network.set_scene(addr1)
bc1:set_noun("connectivity2", 321)
assert_true(called2, "Listener was not called!")
assert_equal(1, called, "Original listener was called?!")
end
network.allow_blackhole = false
end
function test_cleanup()
local bc1 = BaseControl({cleanup1=1234})
local addr1 = network.get_scene()
local bc2 = BaseControl()
local addr2 = network.get_scene()
assert_true(bc2:has_noun("cleanup1"), "Setup failed")
assert_equal(1234, bc2:get_noun("cleanup1"), "Setup failed")
network.set_scene(addr1)
bc1:cleanup()
network.set_scene(addr2)
assert_equal(nil, bc2:get_noun("cleanup1"), "Cleanup failed")
assert_false(bc2:has_noun("cleanup1"), "Cleanup failed")
end
function test_connectivity_loss()
local bc1 = BaseControl({connectivity=4433})
local addr1 = network.get_scene()
local bc2 = BaseControl()
local addr2 = network.get_scene()
assert_true(bc2:has_noun("connectivity"), "Setup failed")
assert_equal(4433, bc2:get_noun("connectivity"), "Setup failed")
network.deregister(addr1)
network.allow_blackhole = true
assert_true(bc2:has_noun("connectivity"), "Test error")
assert_equal(nil, bc2:get_noun("connectivity"), "Invalid response from offline node")
network.allow_blackhole = false
-- Come back online
local bc1 = BaseControl({connectivity=4432})
network.set_scene(addr2)
assert_true(bc2:has_noun("connectivity"), "Reconnect failed")
assert_equal(4432, bc2:get_noun("connectivity"), "Reconnect failed")
end
function test_isolation()
local bc_outside = BaseControl({isolation1=4321})
local bc1 = BaseControl({isolation2=1234}, nil, {
port=1234,
})
local bc2 = BaseControl(nil, nil, {
port=1234,
})
assert_equal(nil, bc2:get_noun("isolation1"), "Leak!")
assert_equal(1234, bc2:get_noun("isolation2"), "Port failure")
end
function test_malicious_messages()
local bc1 = BaseControl({malicious=1234})
local addr1 = network.get_scene()
local bc2 = BaseControl({malicious2=4321})
local addr2 = network.get_scene()
network.send(addr1, bc1.port, serialization.serialize{
ty=7, -- LISTEN_REQUEST
noun="unknown", event=Event.Change, id="dead-beef",
})
network.send(addr1, bc1.port, serialization.serialize{
ty=8, -- LISTEN_NOTIFY
id="dead-beef", value=1234567,
})
network.send(addr1, bc1.port, serialization.serialize{
ty=9, -- LISTEN_CANCEL
noun="unknown", id="dead-beef",
})
assert_equal(1234, bc2:get_noun("malicious"))
end
function test_malicious_broadcast()
local bc1 = BaseControl({malicious3=1234})
local addr1 = network.get_scene()
local bc2 = BaseControl()
local addr2 = network.get_scene()
local bc3 = BaseControl()
local addr3 = network.get_scene()
network.broadcast(bc1.port, serialization.serialize{
ty=2, -- ANNOUNCE
nouns={"malicious3"}, verbs={},
})
-- bc1 can't be fooled, as it owns this noun
network.set_scene(addr1)
assert_equal(1234, bc1:get_noun("malicious3"), "Injection successful")
-- bc2 unfortunately can be fooled and must be
network.set_scene(addr2)
assert_equal(nil, bc2:get_noun("malicious3"), "Injection failed")
end
-- }}}